Join
Join a lobby by ID or code.
Authentication Required: Yes
ugs lobby join <player-details> [options]
Arguments
<player-details>
The JSON player details. If this is a file path, the content of the file is used; otherwise, the raw string is used.
Options
Alias | Description | |
---|---|---|
service-id | --service-id | (REQUIRED) The service ID. |
lobby-id | --lobby-id | The ID of the lobby to join. |
lobby-code | --lobby-code | The join code of the lobby to join. |
project-id | -p, --project-id | The Unity cloud project ID. |
environment-name | -e, --environment-name | The services environment name. |
help | -?, -h, --help | Display help and usage information. |
quiet | -q, --quiet | Reduce logging to a minimum. |
json | -j, --json | Use JSON as the output format. |
Either --lobby-id
or --lobby-code
is required, but not both.